Wiki/Resources/Stamina

Stamina

Stamina fuels physical combat actions. It scales with the average of melee, ranged, and evasion skill levels plus equipment bonuses.

Maximum Stamina

avgLevel = floor((meleeLevel + rangedLevel + evasionLevel) / 3)
maxStamina = 100 + avgLevel * 3 + equipmentStaminaBonus
ConstantValueDescription
BASE_POOL100Base stamina pool for all players
POOL_PER_SKILL_LEVEL3Additional stamina per average combat skill level

Combat Regen (per Round)

Stamina regenerates each combat round. The rate scales with the average of melee, ranged, and evasion levels.

regenPerRound = 10 + avgLevel * 0.2

Passive Regen (Out of Combat)

Outside combat, stamina regenerates at a flat rate of 1 per second.

Rest Healing

Resting restores 5 stamina per turn spent.

ConstantValueDescription
BASE_REGEN_PER_ROUND10Base stamina regen per combat round
REGEN_PER_SKILL_LEVEL0.2Additional regen per average combat skill level
PASSIVE_REGEN_PER_SECOND1Out-of-combat regen rate per second
REST_HEAL_PER_TURN5Stamina healed per turn when resting