Wiki/Resources/Mana

Mana

Mana powers magical combat actions and spells. It scales with the Magic skill level. The engine supports equipment mana bonuses, but current equipment stat pools do not add mana.

Maximum Mana

maxMana = 50 + magicLevel * 3 + equipmentManaBonus
ConstantValueDescription
BASE_POOL50Base mana pool for all players
POOL_PER_MAGIC_LEVEL3Additional mana per Magic skill level

Combat Regen (per Round)

Mana regenerates each combat round, scaling with Magic level.

regenPerRound = 5 + magicLevel * 0.15

Passive Regen (Out of Combat)

Outside combat, mana regenerates continuously and scales with Magic level.

regenPerSecond = 0.5 + magicLevel * 0.02

Rest Healing

Resting restores mana per turn spent, also scaling with Magic level.

restHealPerTurn = 3 + magicLevel * 0.2
ConstantValueDescription
BASE_REGEN_PER_ROUND5Base mana regen per combat round
REGEN_PER_MAGIC_LEVEL0.15Additional regen per Magic skill level
PASSIVE_REGEN_PER_SECOND0.5Out-of-combat regen rate per second
PASSIVE_REGEN_PER_MAGIC_LEVEL0.02Additional passive regen per Magic skill level
REST_HEAL_PER_TURN3Mana healed per turn when resting
REST_HEAL_PER_MAGIC_LEVEL0.2Additional rest healing per Magic skill level