Wiki/Combat/Actions & Abilities

Combat Actions

Every action available during combat, grouped by unlock source. Base actions are always available; talent actions require skill point investment.

Base Offensive

ActionDamageAccuracyCostScalingSpecial
Light Attack
A quick, light strike. Low cost, low damage.
0.6x-10 Staminaweapon-
Normal Attack
A standard weapon strike.
1x-20 Staminaweapon-
Heavy Attack
A powerful, committed swing. High damage but leaves you vulnerable.
2x+535 StaminaweaponChanneling

Base Defensive

ActionDamageAccuracyCostScalingSpecial
Defend
Brace for impact. Reduces incoming damage. Free fallback when out of resources.
--Freeweapon-35% damage taken
Counter
Anticipate a physical attack and avoid it entirely. Wasted against spells.
--35 StaminaweaponAvoids physical
Ward
Raise a magical barrier to resist spells. Wasted against physical attacks.
--30 ManaweaponResists magic

Base Supportive

ActionDamageAccuracyCostScalingSpecial
Use Health Potion
Drink a health potion to restore HP. Triggers potion sickness.
--5 StaminaweaponChanneling, Potion: hp
Use Stamina Potion
Drink a stamina potion to restore stamina. Triggers potion sickness.
--5 StaminaweaponChanneling, Potion: stamina
Use Mana Potion
Drink a mana potion to restore mana. Triggers potion sickness.
--5 StaminaweaponChanneling, Potion: mana
Use Cleanse Potion
Drink a cleanse potion to remove magic DOTs (Poison, Burn, etc.). Triggers potion sickness.
--5 StaminaweaponChanneling, Potion: cleanse
Use Resist Potion
Drink a resist potion to boost defence and magic defence. Triggers potion sickness.
--5 StaminaweaponChanneling, Potion: buff_defence
Use Elixir of Power
Drink an elixir to boost attack damage. Triggers potion sickness.
--5 StaminaweaponChanneling, Potion: buff_attack

Melee Talents

ActionDamageAccuracyCostScalingSpecial
Power Strike
A focused strike with extra force behind it.
1.3x-15 Staminamelee-
Cleave
A wide swing that hits all enemies in raids.
0.8x-30 Staminamelee-
Battle Cry
A war cry that boosts attack power.
--20 StaminameleeBattle Cry (Attack +15 for 4 rounds)
Devastating Blow
A devastating overhead strike. Leaves you open.
2x-35 StaminameleeChanneling
Berserker Rage
Enter a frenzy, greatly boosting attack power.
--30 StaminameleeBerserker Rage (Attack +30% for 5 rounds)
Execute
A finishing strike that deals bonus damage to wounded targets.
2.5x-40 Staminamelee-
Titan's Wrath
Ultimate melee strike of devastating power. Leaves you open.
2.5x-50 StaminameleeChanneling
Whirlwind
A spinning strike hitting all enemies in raids.
1x-40 Staminamelee-

Ranged Talents

ActionDamageAccuracyCostScalingSpecial
Aimed Shot
A carefully aimed shot with increased damage.
1.3x+515 Staminaranged-
Crippling Shot
A precise shot that pins the target, forcing them to defend next turn.
0.8x-20 StaminarangedPinned (Forced to defend for 1 round)
Eagle Eye
Intense focus grants a massive accuracy boost.
--15 StaminarangedEagle Eye (Accuracy +30 for 3 rounds)
Volley
A rain of arrows that suppresses all enemies in raids.
0.9x-40 StaminarangedSuppressed (Accuracy -15 for 3 rounds)
Sniper's Mark
Mark a target, reducing their evasion. Always hits.
--25 StaminarangedAlways hits, Sniper's Mark (Evasion -20 for 3 rounds)
Piercing Shot
An armour-piercing shot that punches through defences.
1.8x-35 Staminaranged-50% defence
Death Mark
Ultimate ranged shot that marks the target for death.
2.5x-45 StaminarangedDeath Mark (Defence -40 and Magic DoT: 5 damage per round for 4 rounds)
Scatter Shot
A spread of arrows hitting all enemies and reducing their accuracy in raids.
0.7x-30 StaminarangedSuppressed (Accuracy -15 for 2 rounds)

Magic Talents

ActionDamageAccuracyCostScalingSpecial
Fire Bolt
Hurl a bolt of fire dealing magic damage.
1.2x-15 ManamagicMagic damage
Minor Heal
Channel healing energy to restore HP.
--20 ManamagicChanneling, Heal 20% HP
Frost Nova
A blast of frost that freezes all enemies in raids.
0.7x-30 ManamagicMagic damage, Frozen (Evasion -15 for 2 rounds)
Enhanced Fortitude
A magical barrier that boosts defence.
--25 ManamagicFortitude (Defence +20 for 4 rounds)
Heal Ally
Powerful healing spell targeting an ally in raids.
--35 ManamagicChanneling, Heal 30% HP
Arcane Blast
Concentrated arcane energy dealing heavy magic damage.
2x-40 ManamagicMagic damage, Arcane Burn (Magic Defence -15 for 3 rounds)
Regeneration
Healing magic that restores HP over time.
--30 ManamagicRegeneration (Restores 8 HP per round for 4 rounds)
Meteor Strike
Call down a meteor dealing massive AoE magic damage. Leaves you open.
1.3x-50 ManamagicChanneling, Magic damage
Life Drain
Siphon the target's life force to heal yourself.
1x-35 ManamagicMagic damage, 25% leech
Curse
Curse the target, weakening their magical defences.
0.8x-20 ManamagicMagic damage, Curse (Magic Defence -20 for 3 rounds)
Enfeeble
Sap the target's strength, reducing their attack power.
0.5x-15 ManamagicMagic damage, Enfeeble (Attack -35% for 3 rounds)
Blizzard
A storm of ice hitting all enemies and freezing them in raids.
1x-40 ManamagicMagic damage, Frozen (Evasion -15 for 3 rounds)

Cross-Type Talents

ActionDamageAccuracyCostScalingSpecial
Flame Sword
Engulf your blade in fire, dealing magic damage that bypasses physical armour.
1.2x-25 Stamina + 15 ManameleeMagic damage, Burn (Magic DoT: 5 damage + 15% of hit damage per round for 3 rounds)
Venomous Strike
Coat your weapon in poison, applying a lingering toxin.
0.9x-25 Stamina + 10 ManameleePoison (Magic DoT: 5 damage + 20% of hit damage per round for 3 rounds)
Rending Slash
A brutal slash that causes deep bleeding.
1.1x-25 StaminameleeBleed (Physical DoT: 4 damage + 15% of hit damage per round for 3 rounds)
Flame Arrow
Ignite your arrow, scorching the target even on a glancing hit.
1.1x-20 Stamina + 15 ManarangedMagic damage, Burn (Magic DoT: 6 damage + 15% of hit damage per round for 2 rounds)
Barbed Arrow
A serrated arrowhead tears flesh, causing deep bleeding.
0.9x-20 StaminarangedBleed (Physical DoT: 4 damage + 15% of hit damage per round for 3 rounds)
Shadow Arrow
An arrow infused with dark energy that siphons life on impact.
1.2x-15 Stamina + 25 ManarangedMagic damage, 25% leech
Earth Spikes
Conjure jagged stone that pierces armour, dealing physical damage.
1.3x-10 Stamina + 30 ManamagicArmor Break (Defence -15 for 3 rounds)

Survival Talents

ActionDamageAccuracyCostScalingSpecial
Rally
Rally allies, boosting the whole group's defence.
--25 Stamina + 15 ManaweaponRally (Defence +15 for 3 rounds)
Taunt
Force a boss to target you. Raid only.
--20 StaminaweaponTaunt 2 rounds
Fortify
Magical fortification that boosts defence and magic defence.
--15 Stamina + 10 ManaweaponFortified (Defence +30 for 3 rounds)

Key Constants

ConstantValueDescription
CHANNELING_BONUS_DAMAGE1.5xBonus damage multiplier when hitting a channeling target
MAX_ACTIVE_BUFFS3Maximum simultaneous buffs a combatant can have
POTION_SICKNESS_ROUNDS4Rounds of potion sickness after using any potion
DEFEND_DAMAGE_REDUCTION35%Flat damage reduction when using Defend